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Dungeon Townscreen

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Hello Councillors,

It is now time to discover the Townscreen of the Dungeon Faction in details!

"The Dark Elves are underground-dwelling renegades from the Elf forests who have made a pact with the mysterious Faceless. Deadly schemers in the darkness, their whole nation is imprinted by Malassa’s mark. Forced to hear the constant whispers of the world, the Dark Elves know that the border between sanity and madness is very thin… thin like a dagger’s blade."


This article only focus on main buildings of the townscreen but the game will offer more variety and options (growth building etc.)

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Dwellings:

Core Creatures
  • Chthonian Abyss: Allows to recruit Chthonian
  • Halls of the Black Heart: Allows to recruit Shade
  • Shadow Ring: Allows to recruit Tracker

Elite Creatures
  • Frozen Statuary: Allows to recruit Medusa Sorceress
  • Labyrinth: Allows to recruit Minotaur Guard
  • Soulless Forge: Allows to recruit Soulless

Champion Creatures
  • Dragon Pinnacle: Allows to recruit Black Dragon
  • Rattling Temple: Allows to recruit Dark Hydra

Warfare Units
  • Chamber of Whispers: Allows to recruit support warfare unit.
  • Dark Watch: Provides the town with 3 towers in siege combats.
  • Pillar of Eyes: Allows to recruit attack warfare unit.

Buildings:

  • Capitol: Raises the daily income to 4000 gold / day. There can be only one Capitol per player and per map.
  • Mark of Malassa: Provides 5000 gold / day and additional great bonuses.
  • Hall Of Heroes: Allows to recruit Heroes.
  • Magic Guild Level 4: Allows Heroes to learn spells (4 levels).
  • Town Portal: Allows Heroes to be teleported to this town (only if it is the closet town and with dedicated spell).
  • Thieves Guild: Provides the town screen window to spy enemies and give overview of the game status.
  • Spies Guild: You can send your spies on a “plunder” mission: Plunder a random resrouce site of a target player
  • Hall of Intrigue: You can send your spies on a “sabotage” mission: Sabotage a random town dwelling of a target player to have its weekly production halved.
  • Soulvenom Crucible: At start of combats with a hero (controlled by the town owning player) inside the town's area of control all enemy creatures get a debuff "Poisoned".
  • Poisoned (earth): The creature gets 40 earth damage at start of its turn. Lasts for 3 turns.
  • Overlook Tower: Increases the visiting hero's initiative by 10 for the next 3 battles.
  • Marketplace: Provides the town screen window to trade resources.
  • Shadowsteel Refinery: Produces 1 Shadowsteel per day.
  • Chthonian Deposit: Produce 2 Ore per day.
  • Black Market: Allows you to buy and sell artifacts.

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