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Academy's Magic Heroes

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For all the other factions of Ashan, Magic equates to Faith. Magic powers are granted by the Dragon Gods, through their spiritual servants, to those who offer their worship and perform the correct rituals. Spells are miracles, gifts from the Gods.

For the Mages of Academy however, Magic is simply a higher form of knowledge that must be developed through extensive study of arcane lore (mainly the teachings of Sar-Elam) and a rigorous discipline.

Instead of praying to the Spirits, Mages bend them to their will. The main source of their magic is therefore in the spirits that serve them and the artifacts they create or collect, in which spirits of all magnitude are bound.

Mages from Academy are masters of all schools of magic with no discrimination. Their search for power and knowledge gives them access to all existing spells and has led them to develop new ways to use and combine them.

Magic Heroes from Academy are divided into 3 classes:
  • Battlemage,
  • Wizard,
  • Enchanter.

Battlemage

Battlemages are the masters of destructive magic. Experts of Lightning and Fire, they occasionally use Dark magic in battle. On the side, they are decent explorers and army leaders.
Main skills: Metamagic, Air Magic, Warfare

Wizard

Wizards are the great explorers of the Silver Cities. Great scholars and masters of Prime magic, they are decent administrators and diplomats. Their knowledge of magic is quite impressive, and it is noticeable that they are among the few Masters of Water magic on the surface of Ashan.
Main skills: Metamagic, Prime Magic, Paragon

Enchanter

Enchanters are the defenders of the Silver Cities, wielding unchallenged Earth magic and quite proficient in Light and Prime magic, they are pretty decent explorers, diplomats and scholars.
Main skills: Metamagic, Prime Magic, Earth magic

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